![]() For example some items could be interacted with in new ways – two geese can hold a rake like a limbo pole, one goose can drag the other around in a box or each goose can hold a walkie-talkie and send their honk to the other goose. ![]() ![]() Once we had things working, we were pleasantly surprised by some of the fun things that two geese could do. This required some balancing, as we had to make sure the people were effective at stopping both geese when they had to, while making sure the geese had lots of chances to help each other (for example by distracting someone while the other goose steals something). A big job was deciding which goose a character should prioritise responding to at any given moment. Our AI code didn’t keep track of anything like this before, so we had to make the characters a fair bit smarter. ![]() Another big task was teaching the townspeople how to keep track of, and react to, two geese.
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